IN THE pre-dawn darkness of a winter’s morning, I often hear bumps as my nineyear-old, having jack-knifed out of bed, gallops downstairs to enter Runescape, an internet game that mimics an alien world, complete with three religions, its own monsters, myths and quests.
For him, tapping on the keyboard is obviously the equivalent of the wardrobe route to Narnia as utilised by the Pevensie children.
In an effort to understand what I am dealing with here, I have tried playing it myself, but it doesn’t work as well for me; I fumble and stumble, unable to control my “avatar” (the screen image representing my character online), unable to complete the simplest quest.
I, you see, am a digital immigrant, and like a non English-speaking mother who gets her children to do the shopping, I have to ask for my son’s help with apparently simple tasks.